Order of Shadow is the inevitable doom to those who oppose us. It is the creeping darkness that begins mid day and consumes the light. Like the shadow that we celebrate - we are everywhere
Order of Shadow is itself a statement of excellence. We are in every sense a fraternal order of like minded individuals who have for nearly a decade have focused every multiplayer gaming experience on one solitary goal: to crush our enemies, see them driven before us and hear the lamentations of the message boards.
Order of Shadow has three principles: Guild, Self and Realm. We are dedicated above all else to the success of our Guild. We do not measure success with Exploration or Achievement - we measure success by victory over players. Second is Self. We strive to make our players the best they can be - whether by guild events, player versus environment or through our comprehensive leveling/crafting structure. The reason is simple - without the best the game has to offer you and your guildmates are playing at a disadvantage. Finally we fight for a side - it is not an all encompassing melee in the games we play. We fight for a side and we shall do our part - but never at the expense of our other two principles.
To meet a player from Order of Shadow you should expect three things: maturity (most of our players are real adults with real jobs and real life responsibilities), encyclopaedic knowledge of the game and the hunger--the hunger to succeed and the hunger to win.
We play to win and to make memories of victory that shall be remembered today, tomorrow and beyond. We are Order of Shadow. Join us and you shall be granted a gaming experience you have never known. Oppose us and we shall relish your inevitable doom.